I’m sure most of you have played Dungeons & Dragons, and if you haven’t played then you’ve heard of the classic game. (If you haven’t heard of it, then welcome to our planet. Sorry for the mess, we weren’t expecting you.)
Dungeon Lords, from creator Vlaada Chvatil, flips the age old game on its head. Instead of being the victorious warrior attacking the evil overlords castle to save whoever it is you’re supposed to be saving this time to finish the King’s quest, you’re that same said Evil Overlord trying to defend as much of your dungeon from those pesky drunken wannabe knights (pronounced: kiiniig-hits ala Monty Python.)
Throughout gameplay you build your dungeon, release trolls, vampires, ghosts, and other ghoulies, farm gold, and store food for the winter attacks. Spreading imps to do your dirty work for you, the game processes as the supposed “good guys” build up their raiding party and you dig deeper into your dungeon while planting traps to take care of the meddling menace.
On a scale of 1 to 10, I give this game a solid 8. There are multiple strategies you can deploy, and yes, the deck is stacked against you. The board is beautifully designed and the game pieces equally so. I usually go a bit overboard on the imps and not strong enough on the monsters, but choose your own strategy to protect your sacred dungeons from those meddling villagers after your well stocked booty.
Related Posts
No related posts.






